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These are the files for my senior project at Luther (mostly here for Stu):
The project itself requires ~OpenGL and SDL (including sdl-ttf and sdl-image). In theory everything in it should be cross platform, so even you dirty Windows users can run it. ;-)
The controls are your pretty standard wasd with mouselook. The ~ key brings up the console, although that may be broken. sdl-ttf has a bug in some versions that causes it to fail rendering spaces, so if you type a space in the console it will crash. There are a few other keys bound but they shouldn't be important.